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Phantom brigade metacritic
Phantom brigade metacritic








There are not enough maps for the survival mode - leaving rather little to do once the campaign is done. it is vexing not to be able to customize weapongroups but being bound to left and right alone. Considering mechs do not exceed 3 hardpoints per side - and some weapons use 2 of them - leaving a single one for a very different weapontype.

phantom brigade metacritic

The campaign is long enough but the difficulty curve is a bit uneven with most of the missions being on the very easy side and only a few being difficult for even casual players While the UI is alright - the customization is lacking. Equipment can be seen well on the mechs and each monster has a very distinct look that tells you from far away what type it is - which is very good. Graphics are alright with actually pretty good models, simple animation and a good amount of variety. Not so much because its looks and feel is up to date so much - but rather because it fit into the casual games market of 14/15 quite well. I got this game in 2015 - but i have to admit that i was surprised that it was a 2012 release. Not so much well, better late than never. So if you like tower defence games, you should find Iron Brigade worth playing. It has a nice sense of humour to it with a hint of silliness, but it certainly works and can often give you a good chuckle. You also get some survival missions where you fight an endless horde of enemies. It seems co-op play is encouraged much more here than solo play (so I might have to try them out on co-op), not to mention a strange lag that wasn't present in any of the previous missions.

phantom brigade metacritic

After playing the first mission, I'm a bit disappointed with it. I didn't realise there was also an expansion act to the game, called 'Rise of the Martian Bear'. There were some small annoyances, like there being too little time in between the waves and cutscenes/dialogue not being skippable (not that I've found anyway), but other than this, it was fine. They do feel kind of different and out of touch with the rest of the gameplay though, especially the final boss of the original campaign. The game also has a handful of boss fights, so to speak.

phantom brigade metacritic

The early missions are fairly easy, but latter ones do pose a substantial challenge and might require several tries to get your strategy up to perfection. I've played throughout the whole game solo. Most of the enemy designs were pretty creative and had a sort of personality. Each enemy has its own strengths and weaknesses and therefore you are required to outfit your trench with optimum weaponry for each mission in order to be effective.

phantom brigade metacritic

There is a large variety of enemies, which are introduced bit by bit throughout the campaign, ranging from fast fliers to slow yet durable Big Willies, to suicidal Blitzers, and hordes of spiky balls known as the Knobs. Iron Brigade combines the 3rd person shooter combat with the classic tower defence gameplay of strategically placing turrets of various kinds to help you make a stand. Customize your mech (known as trench) and go out into the field to defend the objective. Iron Brigade combines the A fun tower defence game.










Phantom brigade metacritic